by Max Barry

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by The Floofy RO of The Angel of Charity. . 556 reads.



Because of frequent godmodding, unclear rules and definitions, and the confusing proliferations of technologies, stats used, and time, this is a proposed ruleset to solve these serious and frequent issues. Given the widespread and vocal request for rules, it is in the interest of the RMB to officially set the main rules of the RP.


Godmodding is defined as breaking the established rules of the RP, controlling the actions of another player, or breaking the laws of reason or physics to gain an advantage over another player. Godmodding can also take the form of Metagaming, defined as using information available OOC, but not IC. Another form of this is moves without giving the other player the ability to respond, often detrimentally. This is BANNED, and is liable to get you VOIDED
OOC: Actions that occur out of roleplay. This means one on one conversation that can affect you in real life. Emotions.
OOC should have no effect on RP, besides from planning.
IC: Is any roleplay action or statement. Should have NO EFFECT on a person's emotions OOCily. As In-Character means, the person is acting as their character/person/nation/organization and thus should not involve OOC conflicts into the roleplay.


RP is about creating a fun and engaging story with your counterpart. Almost every RP issue cones from thinking it's about winning, not having fun with your partner. Fun and storyline is far more important then "winning" or "losing" your RP, and that should be kept in mind.
Technology and Weapons

All technology in mainstream RP shall be capped at 2050. This provides a balanced atmosphere, and prevents nations from using inherently unfair weapons against a less advanced nation. Restricted technology includes;
Laser and beam weapons.
Mechs with exceeding speed and agility. (Exceptions can be made if they can be proved not to give an overwhelming edge.)
Any sort of gravity control, time manipulation, or other future technology that is not likely to be available in the immediate future.
AI, cloning, etc, are available in very limited amounts.
Restricted modern weapons
Nuclear weapons are restricted, and capped at 50 kilotons.
Railguns and other experimental concepts are to be expensive and rare.
Cyberwarfare is to be kept within the bounds of logic, and should require significant prep and vulnerability of the enemy.
Bioweapons and genetic manipulation.


Alliances are to be limited in size to ten or below, to prevent extremely large alliances from choking out RP. Alliances ideally should have less then seven members, to foster closeness between members.

New nations are exempt from wars, or predatory practices, until a two week period is up. This grace period is null and void if a war is declared by the new nation. This is calculated from the time they join RP, not founding.
Military size, economy, resources.

As it stands, military size should not exceed 3% of the population available to you. This is due to the extreme strain that militaries place as a segment of the population. (WIP)

Voiding is the act of removing the voided object from RP canon. It is typically used when a nation has persistently godmodded, or has godmodded in a post. It can also be used to remove posts or elements of a post, that have clearly violated RP rules.

When a nation has godmodded, assuming there is clear evidence of it, the posts in question can be voided by the other participant in the RP. This allows the RP to continue, while clearing out the issue. When voiding, a concise reason should be given for the voiding, to help the other player learn from their mistakes.
If a nation godmods frequently, or is troublesome during RP. A role-play officer (Osterreich und Ungarn, The Angel of Charity, Zukchiva, Fraxhemark) can void them from mainline RP. Afterwards, any action they do is not canon to the mainstream RP.


The current canon map is Valsora, by Nova-Columbia. Currently updated by Zukchiva, it is preferable have a claim in Valsora to RP in the main timeline.