by Max Barry

Latest Forum Topics

Advertisement

4

DispatchFactbookOverview

by Rano. . 256 reads.

Military Charts for RP

Scales for The LCV RP



The following scales takes into account on the military side of a nation. These scales determine a nation's success against another nation in a war. The following scales that must be used are:
    Arms Manufacturing:
    Weaponization:
    Defense Forces:
    Scientific Advancement:
    Economy:



At the bottom of the page lies the rules for war.




Arms Manufacturing:


This classifies how fast production of your nation can do to make warplanes, naval ships, weapons, etc.
Produce:
Naval:
Ships
Submarines:
Rammer
Underground Weaponry
Ultrasonic Weaponry
Aircraft carriers (ranging from 4-20 airplanes)
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Missile Defense system
Air Force:
Bombers
Fighter jets
Choppers
Nuclear bombs
Missiles
Radar Detection system
Drones


0k-8.99k
Naval:
Ships: 1 year for 4 ships
Submarines: 1 year for 4 subs
Rammer: 2 years for rammer
Underground water Weaponry: 4 years for 2,000 weapons
Ultrasonic Weaponry: 10 years for 1 cannon
Aircraft carriers (ranging from 4-20 airplanes):15 years for 1 carrier
Army:
Infantry with regular gear: 1 year for 2,000 soldiers
Weaponry as of 2022: 1 year for 200,000 soldiers
Tanks: 1 years for 7 tanks
Bulletproof vest:1 year for 200,000 soldiers
Missile Defense system: 20 years for 1 system
Air Force:
Bombers: 1 years for 10 bomber
Fighter jets: 1 years for 10 jets
Choppers:1 years for 10 jet
Nuclear bombs:30 years for 1 bomb
Missiles:6 years for 1 Missile
Radar Detection system: 1 year for 30 systems
Drones: 1 years for 10 drones



9k-19.99k
Naval
Ships: 1 year for 9 ships
Submarines: 1 years for 9 subs
Rammer: 8 years for rammer
Underground water Weaponry: 3 years for 4,000 weapons
Ultrasonic Weaponry: 10 years for 1 cannon
Aircraft carriers (ranging from 4-20 airplanes):12 years for 1 carrier
Army:
Infantry with regular gear: 1 year for 400,000 soldiers
Weaponry as of 2022: 1 year for 400,000 soldiers
Tanks: 1 year for 20 tanks
Bulletproof vest:1 year for 6,000 soldiers
Missile Defense system: 20 years for 1 system
Air Force:
Bombers: 1 years for 15 bomber
Fighter jets: 1 years for 15 jet
Choppers:5 years for 15 jet
Nuclear bombs:30 years for 1 bomb
Missiles:5 years for 3 Missile
Radar Detection system: 1 year for 70 systems
Drones: 5 years for 40 drones



20k-29.99k
naval
Ships: 1 year for 15 ships
Submarines: 1 year for 15 subs
Rammer: 8 years for rammer
Underground water Weaponry: 3 years for 7,000 weapons
Ultrasonic Weaponry: 10 years for 2 cannons
Aircraft carriers (ranging from 4-20 airplanes):10 years for 1 carrier
Army:
Infantry with regular gear: 1 year for 500,000 soldiers
Weaponry as of 2022: 1 year for 500,000 soldiers
Tanks: 1 year for 30 tanks
Bulletproof vest:1 year for 10,000 soldiers
Missile Defense system: 20 years for 1 system
Air Force:
Bombers: 1 years for 25 bombers
Fighter jets: 5 years for 25 jets
Choppers:5 years for 25 helicopters
Nuclear bombs:30 years for 1 bomb
Missiles:1 years for 4 Missile
Radar Detection system: 1 year for 90 systems
Drones: 1 years for 40 drones



30k-50k
Naval
Ships: 1 year for 20 ships
Submarines: 1 years for 20 subs
Rammer: 7 years for rammer
Underground water Weaponry: 3 years for 10,000 weapons
Ultrasonic Weaponry: 10 years for 3 cannons
Aircraft carriers (ranging from 4-20 airplanes):10 years for 2 carriers
Army:
Infantry with regular gear: 1 year for 600,000 soldiers
Weaponry as of 2022: 1 year for 700,000 soldiers
Tanks: 1 year for 35 tanks
Bulletproof vest:1 year for 12,000 soldiers
Missile Defense system: 15 years for 1 system
Air Force:
Bombers: 1 years for 35 bombers
Fighter jets: 1 years for 35 jets
Choppers:1 years for 35 helicopters
Nuclear bombs:30 years for 1 bomb
Missiles:1 years for 6 Missiles
Radar Detection system: 1 year for 90 systems
Drones: 5 years for 70 drones



50.1k+
Ships: 1 year for 35 ships
Submarines: 1 year for 35 subs
Rammer: 5 years for 2 rammers
Underground water Weaponry: 3 years for 15,000 weapons
Ultrasonic Weaponry: 10 years for 4 cannons
Aircraft carriers (ranging from 4-20 airplanes):10 years for 3 carriers
Army:
Infantry with regular gear: 1 year for 800,000 soldiers
Weaponry as of 2022: 1 year for 1 million soldiers
Tanks: 1 year for 40 tanks
Bulletproof vest:1 year for 15,000 soldiers
Missile Defense system: 20 years for 2 systems
Air Force:
Bombers: 1 years for 50 bombers
Fighter jets: 1 years for 50 jets
Choppers:1 years for 50 helicopters
Nuclear bombs:20 years for 1 bomb
Missiles:1 years for 10 Missiles
Radar Detection system: 1 year for 150 systems
Drones: 1 years for 100 drones



You can only produce with accordance to the following scales:
Economy
Scientific Advancement





Weaponization:


The Weaponization scales only are for nations defending their nation against invasions. This scale refers to the amount of weapons the common citizen has, and how many civilians are going to defend their homeland.


Note:
-According to NS stats, if your score is 1, that means every citizen on average has 1 weapon. I'm going to adjust the scale a little bit, to where the lower your score is, the less the populace has weaponry. Example: My score is 3.2 on a 0-4 scale, which means only 25% of my nation is armed.
-The civilians will act as soldiers on the battlefield and adds to the number of people you have in the military.
-The kind of weapons your civilians will have will be the most basic modern Weaponry, and not military. More on this later.



0-3.99
10% of the population is armed at time of invasion.


4-7.99
20% of your population is armed.


8-14.99
30% of your population is armed.


14-19.99
40% of your population is armed.


20+
50% of your population is armed.





Defense Forces


Your Defense Forces scale is how many foot soldiers your in command of. You have the choice of how many people are in each branch of your military.


Note:
-The maximum amount of people a Military can have is 15% of the population, regardless if you've enforced compulsory military service through issues.
-In the event your invaded, the armed citizens of your nation may be added to this.



0-2,999.9
4% maximum of the population is in military.


3,000-6,999.99
7% maximum of the population is in military.


7,000-14,999.99
9% maximum of your population is in military.


15,000-22,999.99
12% maximum of your population is in military.


23,000+
15% maxed out of your population in military.

Scientific Advancement:


This scale tells you what your actually capable of making. You can use the highest points you ever reached for this scale. The RP is only going to do modern technology and no futuristic.


0-100
Unlock:
Naval:
Ships
Submarines
Army:
Infantry with regular gear
Weaponry as of 2022
Air Force:
Fighter jets
Choppers



101-300
Naval:
Ships
Submarines
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Bulletproof vest
Tanks
Air Force:
Bombers
Fighter jets
Choppers



301-500
Naval:
Ships
Submarines
Rammers
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Air Force:
Bombers
Fighter jets
Choppers
Radar Detection system



501-749
Naval:
Ships
Submarines:
Rammers
Underground Weaponry
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Missile Defense system
Air Force:
Bombers
Fighter jets
Choppers
Missiles
Radar Detection system
Drones



750+

Naval:
Ships
Submarines:
Rammer
Underground Weaponry
Ultrasonic Weaponry
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Missile Defense system
Air Force:
Bombers
Fighter jets
Choppers
Nuclear bombs
Missiles
Radar Detection system
Drones




Economy:


This scale tells you what kind of equipment you can actually afford.


0-50

Naval:
Ships
Submarines:
Army:
Infantry with regular gear
Weaponry as of 2022
Air Force:
Bombers
Fighter jets



51-71

Naval:
Ships
Submarines:
Rammer
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Air Force:
Bombers
Fighter jets
Choppers



72-95

Naval:
Ships
Submarines:
Rammer
Underground Weaponry
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Missile Defense system
Air Force:
Bombers
Fighter jets
Choppers
Missiles
Radar Detection system
Drones



96+

Naval:
Ships
Submarines:
Rammer
Underground Weaponry
Ultrasonic Weaponry
Aircraft carriers
Army:
Infantry with regular gear
Weaponry as of 2022
Tanks
Bulletproof vest
Missile Defense system
Air Force:
Bombers
Fighter jets
Choppers
Nuclear bombs
Missiles
Radar Detection system
Drones



Cost of equipment:

Naval:
Ships:$800 million
Submarines:$800 million
Rammer$1 billion
Underground Weaponry:$50 billion
Ultrasonic Weaponry:$100 billion
Aircraft carriers:$300 billion
Army:
Infantry with regular gear:$50,000 per person
Weaponry as of 2022:$50,000 per weapon
Tanks:$400 million
Bulletproof vest: $30 million
Missile Defense system:$400 billion
Air Force:
Bombers:$400 million
Fighter jets:$400 million
Choppers: $400 million
Nuclear bombs:$250 billion
Missiles: $300 million
Radar Detection system:$40 million
Drones:$45 million


-You buy military equipment through your defense budget.
-Don't factor in wage of soldiers.




Rules for War:
l.Every active RP nation must keep up with their own calculations. No random numbers.
ll. Moderators have the right to void any untruthful number account.
lll.Both parties must agree to war before starting.
llll. In the event of a victory from the invader, their reward is annexation of small piece of defenders land.
V: In event of defenders Victory against invasion, the invaders must pay reparations of 20% from their defense budget to pay for destruction of the defending nation.
VI: Traveling in war time is going to be based off real life. However, there is more to than just arriving at your enemies border. You must have a legitimate plan to strategically and realistically move your troops. Take in like terrain, climate, along with the large amount of soldiers and and supplies can hinder time.


Rano

RawReport