by Max Barry

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Atlantigria wrote:Personally I vote for a station. Kind of a conglomeration of ships cobbled and melded together to create a working station maybe? Seems kind of fitting as a metaphor for your work, bits and pieces of knowledge and experience you've picked up on the way stitched together to create something special.

I suddenly picture Alpha from Valerian. That was quite a hodgepodge of different technologies from across the known expanse there.

The Sheika wrote:I suddenly picture Alpha from Valerian. That was quite a hodgepodge of different technologies from across the known expanse there.

So I looked that up. Found a movie that was... different, but yeah kind of like that.

Merry Xmas/Happy holidays to everybody in Absolution! And let’s cross our fingers that next year is much better.

Atlantigria wrote:So I looked that up. Found a movie that was... different, but yeah kind of like that.

Yeah, it was definitely out there as far as movies. First time I watched it all that came to mind was "I think I've seen this style of movie before", lo and behold it was written and directed by the same guy who did The Fifth Element.

Late merry Christmas to everyone who celebrates.

You referring to yourself as Moriarty gave me a much needed laugh today. It looks like it's coming along nicely, I'm excited to see more!

In retrospect, perhaps creating just the management staff will suffice, and any additional characters can be added later or remain "unknowN" to us personally. How many characters usually make up a story, Sheika? Is ten a good number?

Also, what do we think about login pages that don't have auto-fill or history turned on? There's isn't a list in the login field as there is here, so, we need to physically type both username and password. My thought is public computer.

I think ten is a pretty solid number. In a lot of short stories you might have 2-3, with novellas having anywhere between 2 to 10, and novels can have more but often times it can depend on the talent of the writer whether or not it works out well.

I am in agreement with public computer line of thinking as far as login fields. Simple works.

Happy New Year, Absolution.

Happy new year!

Happy new year

Happy belated new year!

Hope everyone had a good Christmas, or whatever you celebrate. Happy New Year as well. Nation went inactive as I have been busy getting ready for a move, which I am now in the middle of. House sold, but as my new place is not ready yet I am currently living in a hotel for nearly a month. Hopefully won't be much longer than that.

Hotel living is costly. I had to do it once, and still cringe at the thought of how much I needed to pay for a dingy bed and bath. This too shall pass, then it will be onward and upward toward better things!

Sheika, something called "procedural" storytelling is what I need to learn. I've actually got two great examples in the Escape From Tenopia stories we have in the cafe, but having them isn't quite the same as understanding the process of writing them I'm afraid, so, it's back to school with me I guess. My mind will eventually find the circus of templates required to make-shift something usable. I'm not one to walk away, win or lose. My mind can see it, therefore, I can achieve it, and that is all that is required.

The Sheika and Topoctren

I love that perspective! If the mind can see it, it can be achieved! That's the line of thinking I need when working on my project. Never mind I've been working on it in one form or another over the last few years, it's a world that I can see. I'll get there, just as I am sure you've got procedural storytelling in the bag.

Well lucky I am not paying for the hotel. As the house is owned by another family member they are using the money from that to pay for the hotel and a new place for me. A much smaller one which should make a massive difference to bills

We will stay here before setting out again

We stayed here longer than expected, so now it is our time to go

Thanks for stopping by. Maybe we'll see you again.

No offence meant to any lawyers here, but am getting sick of the snails pace the house move is taking. It's now been over a month since I moved into a hotel and am getting sick of it. I WANT TO MOVE INTO A HOME NOW DAMNIT!!!!!!!!!!!!!!!!

I'm no lawyer but I can definitely tell you that your position is totally justified. Doubly so if you were given a timeline that would result in a reasonable expectation to be housed. I'll keep my fingers crossed that things change for you very soon.

Mechisla

Things seem to be moving slowly again, this time it could be contracts exchanged on Monday with me moving in 2 weeks after that, so as Monday is the 8th it could be the 22nd before I move in. And this has been in motion since the offer went in for the property I moved out of in January back in October. Certainly proving that a house move is not as simple as you think it could be.

"Procedural generation is a wonderful breath of fresh air, blowing away a lot of stale thinking and stale storytelling in the games industry. To be honest, it freaks the crap out of many a writer. Why? Because it's impossible to rely on tried and true structures like "3 Acts" and "The Hero's Journey" when anything could happen in the game at any time. Suddenly, the player isn't just going along for the ride on a nice, smooth character arc. This isn't Booker DeWitt coming to terms with his past. This isn't Joel and Ellie building a relationship only to have the hostile world threaten to tear it apart.

With procedural generation, the game is reacting to what the player does, not what the character is expected to do.

The Player = Protagonist

The Game = Antagonist

The Story = What happens as the Protag struggles to overcome the Antag.

There's no predictable plot here, because the Protag can succeed or fail in a myriad of ways. Plot is replaced by Story Experience.

But how do you 'write' for something like that?

For a start, you switch off all the lights in your plot brain except for that one desk lamp at the workstation called Department of Cause and Effect. And then you get down to the business of writing tiny scripts, sometimes just one line, that capture specific moments of cause and effect in your game."

Reference: https://www.gamasutra.com/blogs/EdwinMcRae/20171127/310388/Procedural_Narrative_The_future_of_Indie_game_writing.php

The Sheika, Atlantigria, and Mechisla

If there came a day where a documentary or a book titled "The Making of Parathia" existed, there would be a section or a chapter titled "Karma vs Fate". Since last August, I've gone through four laptops. Black Screens, power issues and worn-out puffer-fans have all tried to encourage the notion of this project being ill-fated. However, fate hadn't accounted for this knuckle-draggers ability to make use of mechanical screwdrivers and hard-drive adapter cables.

Fancy the scenario of me not being able to complete ideas flowing from my mind due to a laptop suddenly saying it's outie 5000. If you know me, you know the computer is actually denying me access to my baby, and that's just not going to be "on well" with me at all.

I went to Walmart Saturday morning, and due to my impatience, didn't do much other than point and grunt at what I thought was a laptop, but didn't realize until the moment I turned it on at home was a Chromebook. Just WTF is a Chromebook? Google's own OS, practically no storage and focused mostly for online use. Ewwwwww.... it's going back in four hours when Walmart opens this Sunday morning. Yes, I'm using it now. Then, I get to transfer my baby into another crib. Discouraging? I can easily see why others might choose surrender, but when I want something I tend to get it. I expect that nothing worthy will be easy and will bare both loss and cost. It's the forward progression that matters most to me.

What occurred to me as I sat through Saturday like a junkie without a fix, is how selfish I've been. I could make use of a free host to offer an online sandbox for posting live examples. There's no way the complete site would be acceptable to any free host as it makes use of PHP functions extensively, but as long as the application isn't "resource intensive" there shouldn't be any issues, right? Yeah, our history with free hosts is stellar. See you soon.

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