by Max Barry

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Athretvari wrote:You're gonna need a special equation. lol... No, dont you have mercenaries? How to calculate that?

Maybe have mercenaries as equal to the lowest military or mixed and matched based on the makeup of the current mercenary army. They could be formed military from around enkon. Either from poorer nations, dishonorable discharged from the richest nations or just a civilian Nedean or other wise looking for a job.

46566 wrote:Should we have some sort of NS cap? It may be unfair to some people. Heck I out manufacturer Nedea 2 to 1. It's why I proposed my npc nation idea.

Well, here's my deal with "unfair". It's only "unfair" from the perspective of a new small country, while caps are "unfair" to (only) old large countries. Personally, I dont have a problem rewarding you for having played NS longer than I. I think there should be a little "seniority" bonus, and that is a very good one already built into the game.

I do have an idea for trade. It involves you deciding how much you keep of what you produce versus the regional and/or world average in that industry. You can "export" anything you produce over the regional or world average that you decide not to keep. (Keeping it should give you a bonus to show you're using it and not selling.) If you produce less than the average, you import the amount necessary to get you upto the average.

St Saratoga, Earth empire, 46566, and Satet

Athretvari wrote:Well, here's my deal with "unfair". It's only "unfair" from the perspective of a new small country, while caps are "unfair" to (only) old large countries. Personally, I dont have a problem rewarding you for having played NS longer than I. I think there should be a little "seniority" bonus, and that is a very good one already built into the game.
I do have an idea for trade. It involves you deciding how much you keep of what you produce versus the regional and/or world average in that industry. You can "export" anything you produce over the regional or world average that you decide not to keep. (Keeping it should give you a bonus to show you're using it and not selling.) If you produce less than the average, you import the amount necessary to get you upto the average.

I do what the US dies sell my old military tech to the police. I think a police department around were I live bought a armored vehicle from the military. My own version of the 1033 program.

46566 wrote:I do what the US dies sell my old military tech to the police. I think a police department around were I live bought a armored vehicle from the military. My own version of the 1033 program.

It's my reasoning for why my arms industry is as big as it is. I guess I could try rp'ing as actually needing to sell stuff go keep my economy going and my government running.( I always have my government own 10% stake in public companies) I could see them with warehouses of things they bought for cheap to use for the military or some natural disaster in the future.( or even sell themselves at a later date)

I guess one huge weakness I have is my ability to pay for a long term war. Though I wonder how much money I get from tariffs, taxes(property and the like) and earnings from my corporate shares.

Anti-fascists and communists

umm what?

Anti-fascists and communists wrote:umm what?

We like our RP to appear fancy and sophisticated. But in all reality when you get dive in the pool is pretty damn shallow.

Anti-fascists and communists wrote:umm what?

We are talking about things for the rp. I stated just now I wonder how much tax my state gets from taxes, tariffs and the like. Like Nedea my country has no form of income tax but unlike Nedea I have a small government. Without a huge source of income I was wondering out loud if my country earns enough money to not be hugely in debt. Your country takes 70% of your people's income(based off of NS) that's income my nation doesn't have.

Anti-fascists and communists

ok

I like Ath's trade idea a lot. That's a super simple gauge to tell where your trade deficit and surpluses are.

Athretvari wrote:You're gonna need a special equation. lol... No, dont you have mercenaries? How to calculate that?

Maybe use his weaponization stats? He has the most weapons per citizen than anyone else.

Earth empire wrote:Maybe use his weaponization stats? He has the most weapons per citizen than anyone else.

That seemed to make most sense to me also. Especially since he uses mercs.

Post self-deleted by Earth empire.

One of the most underrated artist of all time, Fort Minor

I don't mind that other nations export more cheese than me. Just means my nation smells better.

Nedea wrote:I don't mind that other nations export more cheese than me. Just means my nation smells better.

Barely.

Satet

They have a cheese industry and basket weaving. I'm curious why they don't have a financial industry in the game. I figure the game calculates GDP, average incomes, the relative strength of other industries and sectors of the economy. I don't see why a financial sector couldn't be added. Other then getting directly affected it can be changed by movements of the nations industries or average income. Even taxes could effect it in different ways.

I figure they could add a banking industry easy( they already have a issue dealing with a governmental bailout) The game has two sectors for the economy of a nation Agriculture( food and the like) and manufacturing sector( finished goods) If having it based on industries is to much just base it off of GDP, average income, population and income inequality.

welcome Humura

46566 wrote:They have a cheese industry and basket weaving. I'm curious why they don't have a financial industry in the game. I figure the game calculates GDP, average incomes, the relative strength of other industries and sectors of the economy. I don't see why a financial sector couldn't be added. Other then getting directly affected it can be changed by movements of the nations industries or average income. Even taxes could effect it in different ways.

"Insurance" is close to a financial/banking index. You could also assume a certain financial industry based on GDP per Capita. Richer population would imply more banking.

Hello Humura.

Ned, the suppression botton is really badly placed.

St Saratoga wrote:Ned, the suppression botton is really badly placed.

I can remove that power from you if you like.

Lottery was drawn. Winning number was 8. We have no winner so the pot rolls over.

Nedea wrote:I can remove that power from you if you like.

Naw, i was stating that i now understand your pain.

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