
| Population | 3.977 billion |
| Capital | Carn Dûm |
| Leader | Witch-King |
| Currency | mirian |
| Animal | warg |
The Kingdom of Witch-Realm of Angmar is a colossal, safe nation, ruled by Witch-King with an iron fist, and renowned for its barren, inhospitable landscape, compulsory military service, and pith helmet sales. The hard-nosed, hard-working, cynical population of 3.977 billion Angmari are kept under strict control by the oppressive government, which measures its success by the nation's GDP and refers to individual citizens as "human resources."
The large, moralistic, well-organized government juggles the competing demands of Defense, Law & Order, and Administration. It meets to discuss matters of state in the capital city of Carn Dûm. The average income tax rate is 42.1%.
The Angmarian economy, worth 189 trillion mirians a year, is fairly diversified and led by the Uranium Mining industry, with major contributions from Arms Manufacturing, Furniture Restoration, and Automobile Manufacturing. State-owned companies are reasonably common. Average income is 47,734 mirians, and evenly distributed, with the richest citizens earning only 3.9 times as much as the poorest.
Advertisers are struggling to make water sound cool to a twitchy public, the country has been 'going shopping' by annexing nearby nations for their resources, all government facilities are built in the subterranean citadel of Carn Dûm, and Witch-King has been known to threaten dissenting citizens with a machine gun at press conferences. Crime, especially youth-related, is totally unknown, thanks to a very well-funded police force and progressive social policies in education and welfare. Witch-Realm of Angmar's national animal is the warg, which teeters on the brink of extinction due to widespread deforestation.
Witch-Realm of Angmar is ranked 257,293rd in the world and 6th in Empire of Galactoreus for Largest Insurance Industry, scoring -7.42 on the Risk Expulsion Effectiveness Rating.
National Happenings
Most Recent Government Activity:
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Witch-Realm of Angmar altered its national flag.
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Witch-Realm of Angmar's influence in Empire of Galactoreus fell from "Powerbroker" to "Eminence Grise".
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Witch-Realm of Angmar's influence in Empire of Galactoreus rose from "Eminence Grise" to "Powerbroker".
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Witch-Realm of Angmar's influence in Empire of Galactoreus fell from "Dominator" to "Eminence Grise".
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Witch-Realm of Angmar's influence in Empire of Galactoreus rose from "Shoeshiner" to "Dominator".
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Witch-Realm of Angmar relocated from Balder to Empire of Galactoreus.
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Witch-Realm of Angmar was refounded in Balder.
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Witch-Realm of Angmar ceased to exist in Empire of Galactoreus.
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Witch-Realm of Angmar lodged a message on the Empire of Galactoreus Regional Message Board.
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Witch-Realm of Angmar lodged a message on the Empire of Galactoreus Regional Message Board.














