Horizon is a Frontier. New nations may be founded here.
WA Delegate:
The ✧ Velvet Dynasty ✧ of Oseao (elected )
Founder: The Girlboss State of Horizon Founder
Last WA Update:
Embassies: Starlight, Stars Above, and The Sovereign Seven.
Tags: Anime, Anti-Fascist, Defender, Fantasy Tech, Feminist, Frontier, Game Player, Gargantuan, Governorless, LGBT, Magical, Map, and 6 others.Multi-Species, National Sovereigntist, Role Player, Silly, Social, and World Assembly.
Regional Power: Moderate
Horizon contains 827 nations, the 56th most in the world.
Today's World Census Report
The Nicest Citizens in Horizon
World Census sociology experts studied citizens from various nations to determine which seemed most friendly and concerned for others.
As a region, Horizon is ranked 6,567th in the world for Nicest Citizens.
![]() | Nation | WA Category | Motto | |
|---|---|---|---|---|
| 1. | The Green Land of Eggtowne | Left-wing Utopia | “All we can do is our best” | |
| 2. | The Ecclesiastic Republic of Ubertas | Conservative Democracy | “Vos enim in libertatem vocati estis” | |
| 3. | The Republic of Katowicq | Liberal Democratic Socialists | “oo tasty estrogen *om nom nom* :3” | |
| 4. | The Empire of Rykhia | Scandinavian Liberal Paradise | “All Hail to the Victorious Crown.” | |
| 5. | Civil Rights Lovefest | “Excelsior!” | ||
| 6. | The People's Republic of Viritanskyy | Civil Rights Lovefest | “One People, Unbreakable” | |
| 7. | The Green Zombie Republic of Imantica | Left-wing Utopia | “Every moon, brains find friendship in NationStates.” | |
| 8. | The Goated Zone of Workuta Thob | Liberal Democratic Socialists | “Many hearts thobbing as one” | |
| 9. | The Empire of Sardessia | Scandinavian Liberal Paradise | “The Empire shall rise.” | |
| 10. | The Federal Republic of Patterthippe | Democratic Socialists | “Onwards We Conquer!” |
1234. . .8283»
Regional Poll • What's your favorite part of the fall?
Summary • WA • Influence • Population • Voters
Voting opened 4 days ago and will close . Open to residents. You cannot vote as you are not logged in.
Last poll: “What is your favorite sport?”
Regional Happenings
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The Empire of Scene 113 departed this region for Yichang.
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The Empire of Scene 113 was founded.
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The Borderlands of Malfoid was founded.
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The Republic of Catboy Dogeland departed this region for The Dogeland Alliance.
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The Warning of BEWARE arrived from The Rejected Realms.
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The ✧ Velvet Dynasty ✧ of Oseao banned
The Armed Republic of Neu Arbuckle from the region.
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The ✧ Velvet Dynasty ✧ of Oseao rejected Fifth Empire's request for regional embassies.
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The Republic of Azmuth departed this region for Pax Indica.
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The Republic of Azmuth was founded.
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The Armed Republic of Neu Arbuckle of the region Fifth Empire proposed constructing embassies.
Horizon Regional Message Board
Loading...[#DAWNBREAK - Va'o Tinui'i Animal Analogies No.1]
[ANALOGY 1; Jragon]
Jragons are a common animal found in Va’o Tinui’i. Jragons can be identified by their tough, scaly green skin, Large body and slowness, going a max of 15kph. These amazing animals can live to be 250 years old, and are one of the few animals that are native to Va’o Tinui’i
The Jragon’s habitat includes much of the Tolu Fei’ei and Koanga a Materiki both low and alpine forests, but they can be seen crossing farmland and urban areas while crossing to a new, warmer forest for breeding season. Certain species can even be found near the top of Mount Ubila, having adapted a high-resistance to the heat. Even with invasive species, the Jragons tough them out, even outcompeting other native creatures, mostly due to their size, endurance and diet.
Jragons are among the few majorly domesticated animals of Va’o Tinui’i as they are commonly used for hauling heavy loads, tougher cavalry and transport similar to horses. Jragons are one of the harder animals for normal people to take care of, as their diet is very strict and demanding, meaning that large groups or guilds can effectively take care of them as long as they get a permit from the Council.
Speaking of which, the Jragon’s diet includes eating large amounts of berries and plants, including Hou’o Ferns, Kapua Berries and Aorangi Mushrooms. Though they have high endurance, they do still eat during their march to warmer forests, which contributes to their growth.
Jragons commonly migrate from cooler inland forests to warmer coastal forest to breed and find a mate. During breeding season, a male will usually go into an all-out brawl with a few other males for 2 females. The winning male gets the 2 females while the others search for other females. Once breeding season passes, they head back to the inland forests where they begin to hibernate and have their babies.
Ubertas, Oseao, OrangeCult, and Rhyvuskyvaja
Dawnbreak RP
Worldbuilding Wednesday #16
The following excursion debates justice in Morvainne - in every aspect imaginable.
For starters, the fundamental Morvaini conception of justice is that the law exists to protect the person from power, not merely to punish criminals. The judiciary protects people from criminals, government officials, nobles, corporations and guilds, provincial governments, municipalities, and even the Crown itself. Morvainne does not necessarily establish that authority is bad, but that it must have boundaries, and because of their longevity, the Luneri have a particularly strong reason to distrust unchecked power.
There absolute is a separate judicial branch. The Crown embodies the executive authority, the National Assembly embodies the legislative authority, and the Court embodies the judicial authority. The Crown does not appoint judges at will; judicial independence is constitutionally protected. Instead, the monarch participates in the formal appointment of senior judges, but cannot simply choose political allies.
At the top, there is the High Court of Morvainne. It is simultaneously the highest appellate court, the kingdom's constitutional court, the final interpreter of national law, the guardian of fundamental rights, and the arbiter of disputes between the Crown, the provinces, and the municipalities. It has nine judges on it, who are nominated by an independent judicial council, confirmed by the National Assembly, and formally appointed by the monarch. They serve for tenures of 50 years at most, or less if they voluntarily retire.
The High Court possesses strong constitutional review. It can declare acts of the National Assembly, royal decrees, provincial legislation, municipal regulations, emergency measures, and administrative actions unconstitutional and unlawful, and even invalidate parts of the Royal Charters if they conflict with fundamental constitutional rights.
Moreover, the High Court has the power to overrule the reigning monarch. An example for this would be the Crown issueing an emergency decree restricting movement, and upon being challenged through a citizen, the High Court could render the decree void if the conditions for emergency authority were not met. While the reigning monarch might disagree publicly, they will comply.
The legal tradition of Morvainne is essentially a hybrid system of codified civil law and binding judicial precedent. Civil law characteristics include comprehensive statutes, a written constitution, administrative, civil, and criminal codes and formal legal procedures, all while remembering that legislation is the primary source of law. Common-law characteristics are that previous judicial decisions matter for decision making, higher-court precedent binds lower courts, judicial reasoning becomes an important part of legal tradition, constitutional case law accumulates over centuries, and that courts are expected to interpret ambiguous legislation. Morvaini judges often have the unusual advantage of personally remembering cases that happened centuries ago.
Longevity forces the judicial system of Morvainne to develop a very sophisticated principle, being that precedent is authoritative, but not immutable. Courts can overturn earlier precedents if circumstances have fundamentally changed, if old interpretation contradicts the constitution, whenever new evidence reveals serious error, and when precedents produce systematic injustice. Would this not be the case, centuries old interpretation could become practically unchangeable.
From top to bottom, there are four levels of court hierarchy:
Local courts: They deal with everyday disputes, such as theft, assault, contract matters, property issues, inheritance, family disputes, local regulations, minor magical offenses, and workplace relations. They are deliberately accessible, and widespread throughout Morvainne.
Provincial courts: They handle serious criminal cases, major civil litigation, large commercial disputes, provincial administrative disputes, and, notably, appeals from local courts, which they also oversee.
(Specialized) national courts: These are reserved for areas where ordinary courts are no longer precise enough. Examples for these are the National Court of Magical Affairs, which handles high-level magical regulation, magical accidents and contracts, and dangerous artifacts; or, the Court of Civic Service, which directly handles delicate disputes involving the Civic Vigil and other matters of compulsory service.
High court: As mentioned before, it serves as the final interpreter of law, and handles constitutional disputes, fundamental rights, and administrative matters regarding the entirety of Morvainne.
Juries are appointed, but not for every case. They are an important Morvaini institution, particularly for serious criminal cases, which are heard by a professional judge and a citizen jury. The judge goes on to determine admissibility of evidence, legal questions, procedure, and the sentencing framework, while the jury determines facts and guilt. The jurors are randomly selected from eligible citizens; eligibility requires adulthood (17 years of age and upwards), citizenship (or alternatively long-term recognized residence), no former serious criminal conviction, and no direct conflict of interest. No citizen may serve on more than one jury every 20 years. Civil juries are less common; commercial and contractual disputes are generally decided by judges. Major civil cases involving catastrophic injury, public harm, or institutional misconduct may use juries, however.
People cannot generally bypass the courts, but there are several legitimate alternatives. Mediation is a common second path, particularly appropriate for family disputes, business disagreements, guild disputes, inheritance matters, and disputes with neighbors. Another option is arbitration, which is common in commerce and for international contracts. A few select rural communities also have longstanding customary mechanisms for minor disputes. Ultimately, however, these cannot override fundamental rights or criminal law. This principle also applies to nobles, and even to the Crown. In rare cases, there might be royal clemency; the reigning monarch can pardon, commute, or suspend certain sentences, but they cannot declare a person innocent, prevent criminal investigation, cancel civil judgment, or erase constitutional review - and, most importantly, the monarch cannot pardon themselves. The National Assembly can change the law, but never retroactively declare that a court made a wrong decision, and it cannot pass legislation explicitly violating protected constitutional rights without constitutional consequences.
In regards to territorial autonomy, the system is decentralized, but constitutionally unified. Provinces can absolutely administer justice, but they do not bypass independent sovereignty. Provincial authority includes provincial courts, local policing, provincial civil regulations, and local administrative tribunals, while national authority manages criminal code, fundamental rights, constitutional law, interprovincial disputes, and major national crimes. If provincial law conflicts with national law, the national law will almost always win; however, there is an important caveat, being that provincial autonomy is constitutionally protected. If the National Assembly tries to regulate something constitutionally reserved to the provinces, the High Court can strike it down. This especially caters to the aforementioned Royal Charters.
Formally, laws are applied equally, which is a deeply held constitutional principle. Class, house, wealth, occupation, province, ancestry, gender, magical ability, and species cannot legally change a person's fundamental rights. Unfortunately, there are occasional cases of discrimination, as individual judges can be biased, authorities can be corrupt, nobles will exert influence, wealthy defendants can hire more capable lawyers, and provincial cultures can produce different enforcement patterns. However, these are recognized by the system as failures, rather than accepting them as legitimate features. Morvainne also explicitly distinguishes species from personhood. Any recognized sapient being within Morvaini jurisdiction receives fundamental legal protection. A non-Luneri person is not legally a lesser citizen merely because they are biologically different.
In terms of criminal justice, Morvainne acts relatively rehabilitative. The core principle is that "justice must protect the living, remember the dead, and prevent harm from being repeated". Sentences might include imprisonment, restitution, restorative civic service, fines, professional disqualification, magical restrictions, supervised rehabilitation, and in severe cases, exile. Capital punishment was abolished over 1,500 years ago. Once again, the longevity of the Luneri changes how imprisonment is handled, however, as a "life sentence" could literally mean several centuries or even more. This is why, for exceptionally long sentences, an independent panel must reassess the prisoner after a fixed period of time. These intervals can be anywhere from 10 to 50 years.
The legal system is very much respected, but not universally loved. Citizens regularly complain about bureaucracy, slow appeals, ancient precedents, legal technicalities, provincial differences, and other matters. However, awareness that citizens will always find a place to appeal when they are wronged is exceptionally widespread, granting the judicial system an enormous level of legitimacy. Law enforcement is very consistent in general, because it does utilize overlapping institutions, such as provincial constabularies, judicial enforcement officers, inspectors, ombudsmen, and independent prosecutors. Deliberate refusal to enforce a court order is considered a serious offense in itself.
Morvainne absolutely recognizes international law as a legitimate and important part of its own legal system. They have been making treaties for centuries, after all. There is an enormous body of international agreements, involving matters such as trade, border security, extradition, river control, navigation, monster migration, matters evolving around magical artifacts, environmental protection, treatment of foreign citizens, war-related issues and refugees, diplomatic immunity, and many more. In the past, many international organizations mutually working with neighboring nations, including Imantica and Enyvala, have existed, which have mostly broken down over time; Queen Fabienne IV does, however, intend to reestablish these.
As for which law is supreme, the hierarchy intends that Morvainne's constitution is always ranked the highest, followed by national law, ratified international treaties, provincial law, and administrative regulations. International law cannot override Morvainne's constitution in any case, even if the monarch signed it. The High Court has authority to review treaties before or after ratification; however, once Morvainne validly enters an international treaty, it is legally binding domestically. If international law conflicts with national legislation, the Kingdom must face an international obligation to renegotiate, withdraw, or otherwise resolve the conflict, while internally, the constitution remains supreme. If Morvainne voluntarily accept jurisdiction by way of treaty, international courts can technically judge Morvainne, and the government must then find a way to satisfy the international obligation without violating the constitution.
Good morning
The winner of this edition of the biweekly Hyperion Guard giveaway is Malos, who wins a S4 Crazy Girl!
If you, too, would like a chance at winning a legendary card every two weeks, all you need to do is be in the World Assembly and endorse
Oseao,
Irenima and
Alainian Otters!
IntroductionThe Hyperion Guards are an elite group, known for their loyalty and commitment to our mission of spreading Horizon's influence across the universe. This dispatch outlines how you can join this distinguished order and the benefits of membership.
How To JoinBecoming a Hyperion Guard is straightforward! Simply join the World Assembly and endorse our delegate, Oseao, as well as Celestial Sentinels Irenima and Alainian Otters.
Membership BenefitsGaining Starborn (citizen) status, which allows you to vote, run in elections, and hold regional office.
Easy and immediate, discord-free, access to our regional roleplay.
Chance to win a free legendary card every two weeks.
Checking MembershipA list of all current Hyperion Guards is included in this dispatch. For questions, feel free to telegram Oseao.

This dispatch is updated automatically. Please report any inaccuracies in the data to Merethin.
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