by Max Barry

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Horizon is a Frontier. New nations may be founded here.

WA Delegate: The ✧ Velvet Dynasty ✧ of Oseao (elected )

Founder: The Girlboss State of Horizon Founder

Last WA Update:

Maps Board Poll Activity History Admin Rank

Most Nations: 56th Most World Assembly Endorsements: 151st Most Valuable International Artwork: 3,338th
World Factbook Entry

✨ Welcome to the Ethereal Realm of Horizon! ✨
The premier fantasy region, full of adventure and magic. Visit our sister region, Starlight!

Welcome | Link Discord | Realm Map | Government | Laws | Master Dispatch | Roleplay | Galactic Armada

🫧 What should I do first? 🫧

🔮 Featured Nation of the Week: Invernus

🔮 Quote of the Week:

The Lizard Army wrote:good morning Horizontals :3

GA: AGAINST ┃ SC: N/A ┃ Adopt Our Starborn GA Tranche!!



Embassies: Starlight, Stars Above, and The Sovereign Seven.

Tags: Anime, Anti-Fascist, Defender, Fantasy Tech, Feminist, Frontier, Game Player, Gargantuan, Governorless, LGBT, Magical, Map, and 6 others.Multi-Species, National Sovereigntist, Role Player, Silly, Social, and World Assembly.

Regional Power: Moderate

Horizon contains 812 nations, the 56th most in the world.

Today's World Census Report

The Largest Insurance Industry in Horizon

The World Census posed as door-to-door salespeople in order to establish which nations have the most extensive Insurance industries.

As a region, Horizon is ranked 15,032nd in the world for Largest Insurance Industry.

NationWA CategoryMotto
1.The Truely Free Land of Lairomem-TtennebAnarchy“Probably...”
2.The 🌠Tomorrow's Awakening 🌠 of New RyansvilleCorporate Police State“The sun is leaking.”
3.The Federal Republic of Federal Republic Of ZatsazhaniyaAnarchy“Every Slav Will Always Be A Slav No Matter What”
4.The Incorporated States of SiphonNew York Times Democracy“Unity under authority”
5.The Republic of BorumiaInoffensive Centrist Democracy“Unity, Discipline, Work”
6.The Republic of SarwariaLeft-Leaning College State“Twirling Toward Freedom”
7.The Republic of North InesiaNew York Times Democracy“By The People For The People”
8.The Borderlands of Tal EgaCivil Rights Lovefest“We Will Endure”
9.The People's Republic of RocksiaCorporate Bordello“Mission Accomplished”
10.The Republic of KeyruNew York Times Democracy“Lay Down and Relax”
1234. . .8182»

Regional Poll • What's your favorite part of the fall?

The Great Lizards of The Lizard Army wrote:The season is in full swing! Make sure to endorse Oseao, Irenima, and Alainian Otters, and have a lovely week!

Voting opened 2 days 13 hours ago and will close . Open to residents. You cannot vote as you are not logged in.

Last poll: “What is your favorite sport?”

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Horizon Regional Message Board

Alainian Otters wrote:°❀. Dawnbreak - Reply from an Otter Dragonlord #5 .❀°

I tilted 'ma head a little before lookin' back at that ground. Scorched'n ground, why, I coulda done that with a match n' all, so this drag'n shouldn't be a problem at all. And, if he's a'sleepin and comfort'ble here in this cave..he should be easy as pie to tame. I ain't one of many Otter Dragonlords for a reason - I'm Orett, I'm one of a kind for a reason! Why, I, I wasn't just reassurin' myself, and that sweat drippin' down..I wasn't scared, was I? Still, Vael's words swelled me up with that confadence he had'n em. Hell'ya, I thoughts to myself! I bet I could tame Vael if I gots luckier. Perfecto makes practice, or sum'thin.

I was gonna keep my words simple here. Now was the time to lock in.

    "Vael. You done inspired me. And, and I just know I inspired ya too, with my years of research'n and educat'in myself on these matters. Rest assured, I'll do ya justice, n use my cha'rizzma on that Fire Dragon. Wake 'em up gently n introduce myself? I gotchu!" I curled my paw into a thumbs up towards Vael. "We'll wake'em up. Yea, yeah, yeah! That'll show'em whose boss? We're da bosses here!"

And with that, I made my way into da cave. I lifted off the ground to be sneaky quiet (I heard dragons, especially those Fire Dragons, hate waking up to noise). Finally, after a bit of flutter'in around like a butterfly in a field, the cave was all bright. In it was that Fire Dragon, snortin' fire all the way with ever breathe. I'd have to be careful to not get burnt to a crisp by that thang. By the spirits! I looked a bit closer. That dragon was black, and scarred. I ain't know how old Alaina was, but...I was sure that Dragon was way older! He had that kinda look to 'em..

All I had to do was wake up this centuries, if not milly-years old, beast, and greet myself. Tell'em that I'm Orett the Dragonlord, who..by...by the spirits, why was what I was thinkin'...why did this all seem a bit silly now? Lookin' at him, hearin' him breathin...that ain't somethin I prepared for. Why, he has massive, 'bout as large as a house - it dawned on me that this cave was massive, too! I gotta say something. Now's my momen-

    "Hello?"

I flinched. That deep, growlin' voice..I turned my head. Why, that wasn't this Fire Dragon, but..there was a smaller one! An..it was speaking at me! Its yellow eyes widened.

    "An otter? Why, greetings. You're in our cave. Please leave."

I flew up higher. This dragon was 'bout the size of two elves lined up head to toe. It must'a been the child of da other one. Still, I could- Whoof! I noticed the air was gettin' hotter. The other dragon was gettin' impatient. I had to speak, n fast!

    "Er, er, I'm here ta help! Yer a dragon, arentcha? Well, I'm Orett, the Dragonlor...Dragonhelper! You 'n your dad, I..I can help ya be, er, buds with the village n' stuff!"

    The dragon child's look told me they wasn't convinced yet. "Oh. I understand. So, you want to tell me what to do instead of my dad. Well, allow me to wake him up."

    A chill briefly went down my spine before I regrouped myself. "Oh, why yes'en! Wake 'em up!"

    "Very well then."

And, with that, I stood there float'in with my wings above the damp ground, as the small dragon (Ima call 'em Dragon #2) approached the larga one. Suddenly, they gave a loud roar that caught me off guard - the whole cave was 'buzzin and 'vibratin, and suddenly...a ginormous burst of fire jetted out from the other Dragon's nostrils, makin' its way fast towards the cave exit! By this point, I realized I was no longa flyin', but on the ground, shakin' a bit. Still, I had to stay strong, and use all my advanced taming techniques! I hoped da burst would alert Vael. I was frozen as the larger dragon opened just one of its eyes, squinted, and then opened its mouth, its voice even deeper and hoarser, and asked in a roaring voice that was sure to be heard by all in and outside of the cave-

    "Now...just who the HELL might you be, Otter? How DARE you!!"

DAWNBREAK - Elarithil - An Ice Dragon's Account #6 ~ Alainian Otters

The roar rattled through the cave and I felt the corners of my mouth curl upward. Decent power most definitely, at least strong enough to pose an actual challenge. Frankly this was about the reaction that I had been expecting. I stepped into the cave rather than away from it, the heat immediately pressing against me as frost began gathering beneath my feet and practically at once I met the gaze of the dragon without blinking. First contact scenarios between dragons of different types can go fantastically or horribly - oftentimes from just the first few moments of an encounter, and I quite frankly did not feel like a needless battle today.

I decided that I would speak in Common rather than Elarithae as I somewhat doubted the dragons around here knew my native tongue.“You seem rather upset that someone has entered your cave, which is an understandable position; yet you have been setting fire to the countryside. I suppose we both have discovered a thing or two about each other's hospitality.” I took a couple steps more forward attempting to close the distance between us without getting into fire blast range. “You may roar at me if it makes you feel better, but do not mistake my willingness to speak with you for fear. I have fought many a dragon back home in Elarithil and am absolutely no stranger to you fire breathers.” I could sense mana levels rising within the dragon and practically at once; I raised one hand, ice rapidly forming along my fingers. “Now, I would strongly prefer that we do not turn this into a contest over who can be the most destructive. Orett came here believing he could help you and the village coexist. Regardless of what I think of the feasibility of that goal I will ensure he survives this particular encounter, and quite frankly I would rather we settle things civilly myself. My smile widened slightly, “Just personally speaking here of course, but I have rather better things to do with my vacation.” In fact, Orett, perhaps after we survive our introduction here and do some low stress heroism to save your village, we should simply go west for a while. I have heard much about a world order obsessed with balance to the west of Alaina, and I think it could be good for you to see the world somewhat. Beyond my own desire for a more interesting vacation as well. Alternatively we could go towards Acentus and meet the famous Azura but I'm not so sure she'd be all that happy to see me after all these years."

✧ Light of the Stars September 29th: Below is our question of the day - feel free to share your answer with us!

What's your biggest vice?

This question was brought to you by the Ministry of Gameside!

Stevist Guam wrote:✧ Light of the Stars September 29th: Below is our question of the day - feel free to share your answer with us!

What's your biggest vice?

This question was brought to you by the Ministry of Gameside!

Caffeine. xD Very easily.

Imantica wrote:Caffeine. xD Very easily.

IM SLOPPONG IT AOIFE

Dawnbreak RP
Worldbuilding Wednesday #13

Morvainne does have social classes, but not a rigid caste system. There is no conventional system from nobles over merchants to peasants; status is heavily layered, and a Luneri's social position is basically the intersection of their house, wealth, occupation, education, civic standing, reputation, and personal connections. Essentially, the society of Morvainne can be roughly divided into five different, recognizable social classes: The Crown and High Houses at the very top, followed by The Civic Elite, then, The Professionals and Mercantiles, The Free Commons, and finally, The Dependent.

The Crown and High Houses are made up from the royal family, major aristocratic houses, ancient landholding families, exceptionally wealthy dynasties, and families with longstanding political influence. These are the people who possess inherited social capital; these houses often possess enormous estates, old forests, mines, businesses, and ancestral residencies; other privileges are political connections, prestigious marriages, and centuries of accumulated reputation. The names of these houses hold significant value, even if their current wealth declines. Birth or formal adoption into the respective houses primarily determine class membership.

On to The Civic Elite. They are the middle-to-upper class. Major landowners, senior government officials, provincial governors, judges, senior military officers, university deans, prominent physicians, major guild masters, influential merchants, and important magical practitioners are usually found here. Some of these often turn out to be vastly richer than minor nobles; their status comes from what they do and what they control, rather than ancestry alone.

The Professionals and Mercantiles are essentially the middle class of Morvainne. Citizens of countless professions are gathered here, including merchants, artisans, teachers, physicians, engineers, architects, scribes, bankers, ship captains, skilled magical workers, and successful farmers. Guild membership is important to this class. One does not automatically become part of a guild by way of profession. Guilds are professional communities, responsible for apprenticeship, certification, professional standards, mutual assistance, training, and even pensions and disability support.

The largest class of Morvainne by sheer numbers are The Free Commons. Farmers, laborers, fishermen, smallholders. domestic and seasonal workers, and hunters are among the professions that are part of them. They can be summarized as people with little wealth, who are, however, legally free - essentially the working class of the Kingdom.

Finally, there are The Dependent. These are people with little independent economic power, for example debtors, refugees, unemployed workers (especially those unable to work), prisoners after release, abandoned children, and severely impoverished families as whole. Morvainne's welfare philosophy attempts to prevent status in this class from becoming hereditary.

Slavery and serfdom are illegal in all of Morvainne. Naturally, that doesn't mean exploitation disappears; debt, poverty, coercion and abusive employers absolutely still exist, though legally owning another Luneri is strictly prohibited.

Education is a major mobility mechanism. It is not merely prestigious, it is economically useful. Talented children from lower classes can very well grow to pursue professions of higher classes, especially considering the extreme longevity of the Luneri. Many citizens of Morvainne eventually reinvent themselves and their entire lives; sometimes, even more than once, to eventually change their career paths, which may also result in transcending into another class. This is not a simple or easy process, as this kind of development takes time, money, and opportunity, which is why being part of a higher class inherently makes it a lot easier to seize advantages.

The Morvaini government seeks to keep social disparities as insignificant as possible through a variety of means. Everyone has access to basic education and general medical care; extreme debt is regulated; children are not trapped by parental poverty; public offices cannot simply be purchased, and remain nationalized; guilds cannot completely monopolize education; inheritance is taxed and regulated at very high levels, and, as established before, civic service (especially by way of the Civic Vigil) applies across classes. Additionally, respect may outweigh rank. Luneri that have worked towards a unique level of social standing receive enormous respect throughout society without having amassed considerable wealth. The hierarchy of wealth and the hierarchy of esteem may contradict each other.

Moving through classes is generally possible, but becomes gradually more difficult the higher the targeted class is. It is fairly easy to rise from the Free Commoners class towards the Professionals and Mercantiles class with talent and education. Rising towards the Civic Elite class is much harder, and usually only achieved through considerable success. Citizens from all classes can technically rise to nobility in rare cases, as the Crown grants titles for exceptional military or public service, especially the "Warden of the Realm" medal of third, second, and first class, depending on the achievement.
It is also possible to fall through ranks - disgraced nobles, bankrupt merchants, and similar cases exist. Neither does this have to be a permanent fall, however; due to their long lives, many Luneri will seize the opportunity to rebuild their status.

Stevist Guam wrote:✧ Light of the Stars September 29th: Below is our question of the day - feel free to share your answer with us!

What's your biggest vice?

This question was brought to you by the Ministry of Gameside!

Arguments about football

You wouldn’t believe how divided all of us European fans are…

Luminous Valentine wrote:Seafood is amazing

I got fish accidentally at a buffet place, it was good, don't remember what kind of fish, but I liked it. 10/10 would have again.

Stevist Guam wrote:✧ Light of the Stars September 29th: Below is our question of the day - feel free to share your answer with us!

What's your biggest vice?

This question was brought to you by the Ministry of Gameside!

Lack of motivation, depressional spirals, unjust anger over the smallest things, and staying up late really.

[The Rot of Ryk Grüryjūsho] Introduction: A Primordial Decline

“From Ancient Mythos lies a land of many names; the Forgotten Dominion, the Befallen Empire, the Sunken Realm, the Primordial Sacrifice. But to most, it is known as Ryk Grüryjūsho. The stories told today speak of Grüryjūsho as the sibling realm to Bēzkssāvuri, but in truth they are one and the same. Rather, Grüryjūsho was carved out and cauterized from the rest of Ryk. Unable to speak to its greater self, the land and its peoples faded in the minds of those back home. But despite the fleeting memories, the survivors of Grüryjūsho did not forget. Even as generations passed, history was solidified in stone, so that the dream of reuniting was not lost. Even as the Primordial Dragon descended upon the remaining Malatine, abandoned by their king, stranded and fragmented, sliced down one by one, they did not forget. As Grüryjūsho burned and the earth sickened, as life was slain and left to rot upon Grüryjūsho’s flesh, all they could do was pray and defend. Even as the sky darkened every day, the temperature plummeting, the light fading from Grüryjūsho’s eyes, they fought in hope of a savior, for the Great Serpent or her son to return, to at last relieve them of their suffering…

But no such liberator arrived. No matter their cries or pain, no one answered. The Great Serpent spoke not a word with her Priests and the Serpent King never came to right his wrongs, choosing to let his people rot in the dark…

How can one keep fighting when there will be no end? How can one endure the death of each of their kin and not give in to hopelessness? What point was there in a war that had already been won?

The remaining Malatine dwindled, one by one, until their last drew their final breath. There was no one left to fight, no one left to preserve the suffering of thousands. Yet, their souls were not done, nor was the soul of Grüryjūsho. Together, desperation brought forth a final offering to the slaughter, a last chance to avenge the blood that had been shed.

Grüryjūsho had no love for its child, only a determination to see its torturers punished, see their blood split like they had split its’. The Realm did not hug its creation close, instead sending it straight into the frenzy. To fight again and again, kept alive by the power that flowed through its body. It bled rivers, it starved until it forgot what nourishment was. It did not know of family, did not know of love, it only knew war and hatred. Injustice, suffering, that is what the child witnessed in their dreams. And so, that is what their reality became. What the world became. A rotting wasteland and the echoes of the dead.

None of these things mattered to Grüryjūsho. This child did not live to experience life, it lived to fulfill its purpose. Afterall, why would a weapon think of itself, of what it wanted, when it was a tool to kill. Nor did it give this child a name. It was just The Storm Child. A creation of a dying world.

And now, I shall share the decomposition of Grüryjūsho to you…”

Stevist Guam wrote:✧ Light of the Stars September 29th: Below is our question of the day - feel free to share your answer with us!

What's your biggest vice?

This question was brought to you by the Ministry of Gameside!

Comfort food. Stressed? Sad? Just want a chill day? Here I go agaaaaain.

Stevist Guam wrote:✧ Light of the Stars September 29th: Below is our question of the day - feel free to share your answer with us!

What's your biggest vice?

This question was brought to you by the Ministry of Gameside!

COFFEE I DRANK SEVEN SHOTS OF ESPRESSO TODAY TO COPE WITH STUDYING ALL NIGHT AND I'M TASTING COLORS I DIDN'T KNOW EXISTED

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